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Editorial · Chapter books · 8-11 · Round 1

THE PUZZLE BANDIT

by BEN LLEWELLYN

Round 1
No editor sends yet in this round.
Manuscript file(s)

PDF, .docx, or JPG/PNG pages for a picture-book dummy. AI will read the text and images.

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Attachments to include in emails

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AI Summary

The Puzzle Bandit and the Magic Clam is a hybrid puzzle-game/illustrated story chapter book for ages 9–12, following Felix CunningHand, a member of a Robin Hood-style bandit crew tasked with stealing a magical clam from the corrupt Count Hobart's luxury spa. The story unfolds across six elaborately illustrated, cut-away environments—a poacher's hut, a sewage depot, a kitchen, a spa, and a six-story tower—where readers must sequence lists of actions in the correct order by studying detailed scene illustrations. The format blends interactive puzzle logic (close observation, deduction, sequencing) with a serialized adventure narrative, concluding with a coded letter that sends readers to a real URL for future adventures. The tone is warm, witty, and irreverent, with clear environmental messaging embedded naturally in the heist premise (toxic waste dumped into a river). Comparables include Murdle Jr., Escape This Book!, and Sleuth & Solve; it functions simultaneously as a game book and a chapter-length story. The author-illustrator, Ben Llewellyn, is a professional animator with credits at Netflix, HBO, and Marvel, bringing densely detailed, personality-rich illustration to the project. The book has strong series potential built in via the closing hook involving King Pingus and a second magic clam.